TextureFast is a privacy-first AI texture generator that paints PBR maps onto existing 3D models for game developers, archviz artists, and robotics teams without taking the full mesh off their machine. The full model stays local. Generation uses the UV map, your prompt, and an optional reference image. Speed comes after that: a typical set is ready in about 40 seconds, and your assets are not used for training.
TextureFast opens a GLB, GLTF, OBJ, or FBX model on your machine and generates Base Color, Normal, Height, Roughness, Metallic, and Ambient Occlusion from the UV map. The complete file never has to leave your computer, and TextureFast does not train on it. The Blender addon (Blender 4.0+) generates those maps from the mesh you already have open. Nothing is exported to a cloud modeler first. Select a UV-unwrapped mesh, describe the material, and the addon writes albedo, normal, roughness, metallic, height, and AO onto the material.
TextureFast keeps the file in Blender and provides a private workflow for games, Roblox clothes, and CS2 skins, using the same rule: the model stays with you, and only the UV-based generation runs. Users preview results on the model, then export maps for their engine or workshop path.
TextureFast also ships free viewers, inspectors, a format converter, a UV map inspector, and a UV maps extruder to check a model before spending tokens on a generation.
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