QuickMagic turns video or text into editable 3D animation data for character workflows. It captures body, hand, and facial movement from footage or generates motion from a text prompt, exporting to widely used tools. The tool targets creators and teams who work in 3D animation, game development, and robotics workflows, enabling motion data without physical capture setups.
QuickMagic processes video or text input to estimate movement frame by frame and converts it into editable animation data. It supports single or multi-subject footage, with controls for pose, frame-rate, and motion cleanup. Users export to common formats and pipelines for integration into production pipelines.
The tool exports to formats and tools including FBX, BVH, BIP, C4D, VMD, and more, with presets for Unreal Engine, Maya, Unity, Blender, and other workflows. It also offers motion drafts from text prompts, suitable for storyboarding, prototypes, and digital-human content, with workflow-specific export options.
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