Atlas AI Studio is a node-based AI pipeline for games, CGI and visual worlds. Studios use it to turn moodboards into engine-ready 3D, keep every model IP-reviewed before it touches production, and teach the platform their creative direction so output stays on-style at scale. It sits in Vienna, runs on Google Cloud, and is available through the Google Cloud Marketplace. The platform integrates with Unreal Engine, Unity, Blender and a direct API, enabling production workflows to be executed without custom integration code.
Atlas AI Studio pairs a node-based visual workflow editor with a multi-agent AI assistant. Artists and engineers compose production workflows from generation, optimization, and post-processing models then run those workflows from inside Unreal Engine, Unity, Blender, or via direct API. Each step is a node, and nodes connect into reproducible, versioned, exportable workflows across the full 3D production pipeline, including image generation, image editing, image-to-3D, mesh optimization, retopology, UV unwrapping, PBR texturing, multi-view conditioning, video, audio, and animation.
The tool is designed for AAA and AA game studios that need to produce 3D content at scale without sacrificing production quality. Atlas targets studios with art directors, technical art teams, and engine programmers who ship real games on real deadlines. The platform includes a curated model library and governance features to ensure outputs stay IP-safe and aligned with a studio’s style guides.
Atlas runs on Google Cloud and is offered through the Google Cloud Marketplace. It supports engine integrations and API-based workflows, enabling production teams to publish versioned pipelines and reuse templates across projects. The service emphasizes production-grade outputs and a governed, auditable workflow to keep assets consistent across tools and teams.
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